As a Postdoctoral Researcher at the Software Engineering Group (SEG) at the University of Bern, Switzerland, I focus on Virtual Reality, intelligent systems, and data-driven applications with real-world impact.
I develop serious games using Unity and Unreal Engine, focusing on medical training, visualization, and user-centered VR environments for health tech.
I apply machine learning and advanced signal processing techniques to biomedical and human-centered data, backed by strong academic and real-world research experience.
I build responsive web applications and research-driven tools with clean architecture and scalable design, often used for research dashboards and user interfaces.
Ask questions about my experience, research, and skills.